Author: fut16coin

Fortnite Ralphie’s Revenge – Are You Familiar with This Sniper Rifle

Fortnite Ralphie’s Revenge – Are You Familiar with This Sniper Rifle

Ralphie’s Revenge, a magical Legendary holiday-themed Bolt-Action Sniper rifle in Save the World, any time you use this weapon, bear in mind to normally wear your eye protection due to the fact it includes an enormous headshot bonus. Ralphie’s Revenge tends to make use of Heavy Bullets and may perhaps pierce enemies, but it will not possess a scope. Although includes a slow rate of fire, this weapon is accurate and has modest harm. For much more weapons guides, you can stop by the Fortnite Weapons Guides center.

Click here: https://www.u4gm.com/news/fortnite/fortnite-weapons-guide-to-ralphie-s-revenge

Basic Info

Name Value
Damage 53
Crit Chance 10%
Crit Damage +75%
Fire Rate 1
Magazine Size 5
Range 6656
Headshot Multiplier +500%
Durability 375
Durability per Use 0.53
Reload Time 3
Ammo Type Ammo: Heavy Bullets
Ammo Cost 1
Impact 225

Trait Synergies

Name Class Description
Advanced Tactics Soldier Ranged weapon damage increased by 10%. Health increased by 10%.
Debilitating Shots Soldier Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Explosive Rounds Soldier Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.
Eye on the Prize Outlander Every 15 headshot kills grants 1 Charge Fragment.
Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Grenade Generation Soldier Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.
I Love to Reload! Soldier Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Improved Headshots Soldier Increases headshot damage multipler of ranged weapons by 13%/20%/27%.
In a Pinch Soldier Increases weapon reload speed by 35% if the magazine is empty.
Locked and Reloaded Soldier After reloading, rate of fire is increased by 25% for 5 seconds.
Make It Rain Soldier Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.
Precision Handling Outlander Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.
Quick Clip Soldier Increases reload speed by 30%.
Quick Scope Outlander Increases sniper rifle rate of fire by 35%.
Start Up Soldier Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.
Steady Aim Soldier Reduces recoil by 29%.
Sure Shot Outlander Increases sniper rifle critical damage by 35%/53%/70%.
Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There Are Many Like It… Soldier Your weapon takes 45% less durability damage while affected by War Cry.
War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.

Availability

Ralphie’s Revenge was obtainable throughout the 2017 Fortnite Guide to Holiday Survival for 2000 Seasonal Gold inside the Event Store.

Pros and Cons

Pros:

Precise.

A massive headshot bonus.

Cons:

A slow rate of fire.

Vs Other Weapons

Ralphie’s Revenge vs Ol Besty

Ol’ Betsy is a fantastic Sniper Rifle. It is accurate, high powered rifle having a single round per magazine that kicks like a mule. Her excellent damage and impact make her a prime decision for all those who can deal with her temper.

I know persons will say Obliterator is by far the ideal Sniper. But if you usually do not own it, so which in the two should really you waste your Schematic XP on?

The explanation of Ralphie’s Revenge can afford such a higher headshot modifier is the fact that the base damage is so low. So in the event, you don’t headshot with Ralphie’s Revenge your damage will stink.

I feel that Ol Besty may be the improved of your two, exactly where Ralphie’s Revenge is more novelty.

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Do You Know Fortnite Hydra’s Pros and Cons

Fortnite Hydra is often a Legendary Hydraulic Weapon that uses Shells ‘n’ Slugsin in Save the World. An Assault Rifle that fires like an auto-shotgun using a spread like a shredder class snipers. Let’s take a look at the pros and cons with Hydra so that you have a better grasp of this weapon.

Fortnite_Weapons

The pros of the Fortnite Hydra:

1. The Hydra is definitely an Assault Weapon unlike the Tigerjaw/ Super Shredder. This essentially implies that you are able to rock a Soldier and increase these stats further than you’ll be able to together with the other two.

2. The Hydra is really a guaranteed drop with static perks as long as you can comprehensive energy 15 STS 14 days. The other three weapons lose out even with “perfect legendary perks”, let alone your typical run-of-the-mill rolls out of llamas.

3. The Hydra is very correct (remember it fires like a Super Shredder). Though it surely doesn’t match the SS’s accuracy and range, it is decades ahead of what the Tigerjaw/ Siegebreaker presents.

4. The Hydra has an effective value of 716. To put this into perspective, the impact for the Siegebreaker/ Tigerjaw/ Super Shredder is 42/204/540 respectively. Can not kill any enemy? Nicely, Hydra is going to perform a significantly better job staggering/ knocking them down than those other 3.

5. An additional point exciting regarding the Hydra is that it also applies three stacks of vulnerability per shot. For beamers, I prefer to shoot after or twice to apply three or five stacks then switch to my 1 Shot and start off headshots. With this stated though, it requires roughly the same weapon durability to apply these 5 stacks as my Nocturno. If I recall correctly, Nocturno consumes .1 durability per 2 shots, as well as the Hydra, eats .2 durability per shot.

The cons of the Fortnite Hydra:

1. The high impact values with the Hydra may throw the player’s accuracy off at times especially when you happen to be looking to go for headshots.

2. Getting a fixed energy element roll implies that min-maxers opting for a weapon of every single element might not find an acceptable spot for the Hydra.

3. When the Hydra is usually an assured reward, it can be a demanding a single in terms of play time. Most players discover it difficult sitting via about four.5 hours of non-stop gameplay.

4. It can be pretty high-priced for ammo usage if it is your principal. Ammo is only crafted per 12 and you pump out 12 shots in about 5-6 seconds.

The Hydra might not be for everyone. Everyone has unique playstyles. Some of you could possibly appreciate weapons using a super long variety so Shredder will be better. Other people may enjoy weapons with significant magazine size and choose the Siegebreaker. General, playing with a “comfortable” weapon may enrich your gameplay more than a weapon with superior stats. For more Fortnite Weapons Guide, you can visit U4GM.

Fortnite Founder’s Nocturno Guide: Basic Info | Vs Other Weapons

Fortnite Nocturno is a Founder’s Weapon in Save the Planet. This weapon’s stats and usage are pretty much identical towards the Siegebreaker. Nocturno is seriously a Flexible Completely Automatic assault rifle when aiming down sights and firing in controlled bursts possess a swift firing with decent accuracy. You will have to have 15 Blast Powder, 30 Mechanical Components, 1 Active Powercell, and 11 Ore to craft it, gather Fortnite Materials perhaps a slow and challenging course of action, you could choose to invest in these materials on U4GM. Now let’s dive into this guide.

Source from: https://www.u4gm.com/news/fortnite/fortnite-founder-s-nocturno-guide-basic-info-vs-other-weapons

Fortnite Founder's Nocturno Guide

Bear in mind that Founder’s Nocturno also has other versions:

Equalizer is the Epic version of this weapon.

Siegebreaker is the Legendary version of this weapon.

Basic Info

Name Value
Damage 23
Crit Chance 5%
Crit Damage +50%
Fire Rate 12
Magazine Size 30
Range 4096
Headshot Multiplier +50%
Durability 375
Durability per Use 0.05
Reload Time 2.3
Ammo Type Ammo: Light Bullets
Ammo Cost 1
Impact 59

Trait Synergies

Name Class Description
Advanced Tactics Soldier Ranged weapon damage increased by 10%. Health increased by 10%.
Ammo Recovery I Soldier Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.
Ammo Recovery Soldier Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.
Assault Crit Damage Soldier Increase assault weapon critical hit damage by 36%/54%/70%.
Assault Damage Soldier Increases assault weapon damage by 24%.
Debilitating Shots Soldier Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Explosive Rounds Soldier Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.
Eye on the Prize Outlander Every 15 headshot kills grants 1 Charge Fragment.
First Assault Soldier The first bullet fired after reloading an assault rifle critically hits enemies. Removed on weapon switch.
Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Grenade Generation Soldier Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.
I Love to Reload! Soldier Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Improved Headshots Soldier Increases headshot damage multipler of ranged weapons by 13%/20%/27%.
In a Pinch Soldier Increases weapon reload speed by 35% if the magazine is empty.
Locked and Reloaded Soldier After reloading, rate of fire is increased by 25% for 5 seconds.
Make It Rain Soldier Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.
Precision Handling Outlander Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.
Quick Clip Soldier Increases reload speed by 30%.
Start Up Soldier Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.
Steady Aim Soldier Reduces recoil by 29%.
Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There Are Many Like It… Soldier Your weapon takes 45% less durability damage while affected by War Cry.
War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.
Waste Not Want Not Soldier Increases ammo capacity of all weapons by 40%.

Availability

Nocturno is included inside the Ultimate Edition Founder’s Pack.

Pros and Cons

Pros:

Can deal with all kind of combat scenarios.

Fast firing.

Decent accuracy.

Cons:

Low damage.

Vs Other Weapons

Founder’s Nocturno vs Siegebreaker

As many of you know, in regards to Siegebreaker, it has the precise identical stats as a the Nocturno, but can’t be rerolled.

Nocturno used to be meh, but now it may roll an extra crit dmg, headshot dmg, or dmg roll which actually tends to make it superior towards the Siegebreaker.

Founder’s Nocturno vs Founder’s Drumroll   

We introduced Drumroll in a previous article, Drumroll is a Legendary Light Machine Gun, is also one of the Founder’s Weapons, it has higher damage than Nocturno.

Nocturno like a decent-roll Energy Siegebreaker. Pretty decent all-around weapon. Drumroll is really a Water AR, absolutely nothing considerably to say ’bout it. For those who need a Water AR, and have nothing far better; go for it.

Each is decent, neither is specifically “omg so great” however they are strong possibilities. Nocturno is somewhat far better in terms of handling however the drumroll can shine against fire husks in mid-range.

I personally choose elements to energy but I favor the way the Nocturno handles considering that it’s a Siegebreaker.

Tips On Playing SSF In PoE Incursion

In Path of Exile, are you looking for any special techniques or stuff that you should read up on before you dive head deep into SSF Incursion? You’ve come to the right place.

SSF forces you to play much much more efficiently than the trading leagues, because you can’t convert unneeded drops to things you actually need. To this end, I recommend:

Path of Exile

1. Make a goal (reach a certain level, kill a boss, complete challenges, etc) and work aggressively towards that, ignoring pretty much all else.

2. Get very comfortable changing your loot filter based on what you need. Keeping an eye on poe trade currency is not a bad thing for you.

3. Push yourself to play faster than your normal pace- less time managing stash, faster chaos recipeing, skip unnecessary map spawns (useless essences, poorly positioned breaches).

4. If you are playing HC, develop a “system” for encounters. Always play un-ID’d boxes this way, always re-roll maps with that mod, etc. if you make it a routine you have a smaller chance to RIP on map #648 this level because you zoned out for 10 seconds.

5. Make sure you read up on all the vendor recipes. Many of them are very valuable for SSF players.

6. You will need all the currency you can get, and then some. Pick stuff up. Not just rares: vendoring uniques is a nice extra source of both alchemy orbs and chance orbs (full set of uniques = 5 chance orbs), and the stone hammer recipe is essential in order to get a decent supply of chisels.

7. With that last recipe in mind: don’t ever vendor whetstones for scrolls, you’re going to need every single one you’ll find for chisels. Also pick up all trash maps so you can use them for the recipe as well.

8. You also want as many stash tabs as you can afford. You really can’t have too many when going SSF.

9. You can ignore all of this and bank on the chance that high clearspeed and efficiency is going to provide you with what you need. Personally, I wouldn’t count on it, though.

How Long Does It Take For Path Of Exile Uber Lab Runs?

How Long Does It Take For Path Of Exile Uber Lab Runs?

In Path of Exile, I know that lab runners with a dedicated build are quite fast but What about the average player? In fact, when you keep an eye on poe currency purchase, you will find things will become easier. Next, Let’s take a look at the time spent by different players in uber lab runs:

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1. 20-30 minutes. I don’t think I’ll ever be able to squash the habit of killing every monster that crosses my path. Also I am godawful at dodging traps, so trying to speed through them usually just gets me killed. Especially the spikes + Blade Sentries combo. I have to go especially slow for those. Tl:dr speed clears are just not my thing.

2. The 2-3 minute time is my lab racer who insta-gibs izaro with GC mines and has < 2k life. So yeah, he makes 15ex in 3 minutes, so he’s not too concerned about keys.

The 4-5 minute times I’ll grab Dark Shrines, Argus, Puzzles, and Gauntlets that aren’t completely out of the way. Extras aren’t worth it if you could just run lab a second time and get another 3 keys and another enchant. At least to me.

3. 20-30 minutes is really slow if youre farming lab lol. I was able to pull out like 15-18 minute runs on my rf guardian when I wasnt even using brightbeak and had dogshit attack speed.

4. I am now down to 8 to 13 minute lab runs on average. At the start of a league, I am usually pulling 15 to 20 minute lab runs, as I get more HP, more levels, and etc the time comes down. I honestly don’t look at the time on my lab runs, I would rather be safe and take an extra 5-10 minutes, than die half way through and get nothing.

5. Usually like 20~30 minutes for my first 6-key run of a league but more like 8 minutes a week later when I have a character using a brightbeak prismatic eclipse leap slam weapon swap and have real DPS for izaro.

What about you? Any build can weaponswap to brightbeak/prismatic eclipse and leap slam through a reasonable clear grabbing everything on main path in 10 mins or so. Maybe longer if you have low regen and need to wait for that between traps.

Effective Beastcrafting Tips In PoE Bestiary League

Effective Beastcrafting Tips In PoE Bestiary League

In PoE bestiary league, beastcrafting is a method of crafting by sacrificing beasts to the blood altar in the Menagerie. Up to four beasts can be sacrificed at a time, though the number and type of beasts used depend on the recipe.

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When beastcrafting, the four beasts chosen are released into the arena surrounding the blood altar and must be killed to complete the recipe. If the player dies during the attempt, the recipe fails and the beasts are lost. The following tips you should know:

  1. A lot of this stuff is basic, but I thought it might be useful to somebody out there.
  2. Only the LV of the first beast in the recipe matters. Beast LV doesn’t matter for all recipes (for example, it doesn’t look like it has any effect on the rerolling rare items with a specific mod craft).
  3. Special Beasts are more likely to appear in areas where their base enemy type shows up. So for example, the cavern near the end of Act 6 is a great place to farm Deep One beasts (for the Prophecy craft).
  4. Higher rarity beasts can take the place of lower rarity beasts. So if there’s a unique beast in Act1-10 of the same type that you need, that’s an easy way to get one.
  5. The Faun is a really easy unique beast to farm since it appears at the end of The Climb in Act 1 (so you can start in The Lower Prison and backtrack) and has a great leveling recipe (Quicksilver Flask with extra movement speed). Worth farming up a few until you get a couple with rolls you like.
  6. The create a unique recipes can create uniques from any league. Beast LV does matter here (so if you’re hoping for a specific one, make sure you’re LV is over the requirement).
  7. You can sell 3 nets of one tier for 1 net of the next tier up through tier 9. Selling 3 tier 10 nets will give you 1 special net that can target dead beasts.

Any other interesting tips you’ve come up with for beastcrafting? I believe that other experienced players will be better than my tips, but these are the reasons for my success, and I sincerely hope it will help you too.

Path Of Exile: What Items Or Mechanics Do You Miss Most?

Path Of Exile: What Items Or Mechanics Do You Miss Most?

In Path of Exile, over the years the game has changed dramatically and frequently. What items, passives, skills, mechanics, etc. Do you miss most?

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Here’s my top 3:

1. AA + EB. Artic armour and Eldritch battery provided one of the most fun and unique defense styles for casters, but in it’s new form AA just feels like a less expensive determination most of the time.

2. Cast on Crit. This was undoubtedly the source of the most fun I’ve ever had in this game. There’s nothing quite like vomitting projectiles all over the screen after 1 click.

3. Reduced mana affects auras. While certainly not good for the health of the game, turning every character into an aurabot with little to no investment was amazing.

Let’s take a look at the views of other players:

1. CoC or AoE. Specifically CoC with Spectral Throw and Vortex’s/Ice nova’s aoe.

2. I also kinda miss CoD Spectres, but that’s just because it was hilarious seeing EVERYTHING instantly die to a 2 screen wide righteous fire.

3. Shotgunning would be a good 4th. The death of shotgunning killed A LOT of my favorite skills. Arctic Blast, Freezing Pulse being some of my favorites who don’t really have a place anymore.

4. To this day, Kinetic Blast Cast on Crit Frostwall was the most fun I’ve ever had on a character. (Technically, I suppose that would also include legacy CoC mechanics to fully recreate, but eh, given that we now also have Poet’s Pens, it’s probably fine.)

5. Searing touch discharge, when you could use multiple enduring crys to generate your charges. What about you?